Hack-A-Day 2023

HACK (noun)

  1. a rough cut, blow, or stroke. (the work was accomplished one hack at a time)
  2. a quick job that produces what is needed, but not well (this code is a hack, but it works!)

Hack-A-Day is challenge to make complete one new project, from scratch, every day in November 2023.

Last year (2022), I set myself the challenge to make a software project every day, and met it. I had a ton of fun, and make a lot of cool video games and projects I can show off. This year I’m inviting the rest of the world to join me!

I’m a programmer, so I’m doing a new computer programming project every day. But you can do any kind of project, whatever you pick is great.

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I encourage you to join. I would guess this takes 2-4 hours a day (similar to NaNoWriMo). But if you don’t have that kind of time, please do still join for as many days as you can! And if you want to collaborate with me, set aside a free day and message me by email. My calendar is at zachary.youcanbook.me. Feel free to grab any day starting the 4th!

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Hack-A-Day 2023

HACK (noun)

  1. a rough cut, blow, or stroke. (the work was accomplished one hack at a time)
  2. a quick job that produces what is needed, but not well (this code is a hack, but it works!)

Hack-A-Day is challenge to make complete one new project, from scratch, every day in November 2023.

Last year (2022), I set myself the challenge to make a software project every day, and met it. I had a ton of fun, and make a lot of cool video games and projects I can show off. This year I’m inviting the rest of the world to join me!

I’m a programmer, so I’m doing a new computer programming project every day. But you can do any kind of project, whatever you pick is great.

READ MORE

I will post again nearer to November! Just giving blog readers an advance heads-up.

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Hack-A-Day: Hack-A-TV-Guide

It’s no longer november, but I’m still doing a project a day. It’s an all-month hack-a-thon!

Yesterday’s project was Hack-A-TV-Guide (demo, source). It’s a TV Guide generated from Wikipedia. I got the idea from having written isrickandmortyout.com. Why not do the same thing, but for every show?

I’m going to call this one a flop. There’s a good version of this project, but I ran out of time. Basically all it does is display info about a show, which is not very useful.

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Hack-A-Day: Hack-An-MMO

It’s november, and I’ve decided this month that I’m going to do 30 projects in 30 days. It’s an all-month hack-a-thon!

This is November 30th, so this will be the last project.

Today’s project is Hack-An-MMO (demo, source). It’s a small collaborative art RPG. You can draw people, places, and things to populate the tiny world. Have fun!

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Hack-A-Day: Hack-A-Farm

It’s november, and I’ve decided this month that I’m going to do 30 projects in 30 days. It’s an all-month hack-a-thon!

Today’s project is Hack-A-Farm (demo, source). It’s a simple tile-based RPG. You can walk around as a chicken, admire your house, and plant and harvest two types of crops.

My main goal with this project was to work with spritesheets or animation before, which I had never done. Showing off the individual tiles is deliberate. Also, the game should respond well to smaller and larger screens, I hope.

I had a good time with this one, and I’m happy with how much I got done in a day. I originally planned to do more fluid walking (it was called Hack-A-Walk), but it was more fun to add crops instead.

I re-used some of the logic from Hack-A-Minigame and Hack-A-Snake. I’ve been finding d3 to be mildly useful, if a little annoying.

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Hack-A-Day: Hack-A-Snake

It’s november, and I’ve decided this month that I’m going to do 30 projects in 30 days. It’s an all-month hack-a-thon!

Today’s project is Hack-A-Snake (demo, source). Yesterday I wrote a game where an AI plays snake. Today I thought, hey, I should release that with keyboard controls so people can just play Snake.

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